Texturing TDs are responsible for painting photo-real textures and relevant maps for other surface effects to be mapped to 3D objects.
If you have a passion for texturing and can use Maya, Photoshop and Bodypaint then we want to hear from you, whether you've just graduated, are looking for new challenges or are used to leading teams of Texturing TDs - all levels are welcome!
You would be an absolute superstar if you also possessed the following bonus skills:
Previous experience with Linux
Previous experience with Mari
Knowledge of Mudbox and/or ZBrush
Previous experience in a VFX environment
Previous education or experience in traditional arts
Previous experience working with scanned reference, photos or other artwork to create textures
Knowledge of modelling and shading
Whilst we may not have a suitable vacancy within our Texturing team at the time you apply we will ensure that we keep in touch for future opportunities. If we do have a position we think would interest you then we will be in touch really soon!
If you would like to keep up to date with recruitment activities at MPC then please join us on Facebook and follow us on Twitter.
We look forward to working with you in the future!